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    <title>Mmogs on mhlab</title>
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    <description>Recent content in Mmogs on mhlab</description>
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      <title>MMOGs optimizations</title>
      <link>https://mhlab.tech/code/mmogs-optimizations/</link>
      <pubDate>Tue, 27 Sep 2016 00:00:00 +0000</pubDate>
      
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      <description>&lt;p&gt;An user asked me about how I am dealing with main MMOGs problems in Heroes of Asgard, so I prepared an article about this topic.&lt;/p&gt;

&lt;h4 id=&#34;definition&#34;&gt;DEFINITION&lt;/h4&gt;

&lt;p&gt;By definition, a MMOG should allow you to play with a huge amount of people at once and interact with them as if you are in a normal multiplayer game. All of this in a plausible, persistent world.&lt;/p&gt;</description>
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