Call into Rust from C# and Unity
Rust is a safe and fast low-level language and recently I got enthusiastic about it. So I would like to add it in my game-dev pipeline. Today I will try to use a Rust-based library in Unity3D.
Continue readingRust is a safe and fast low-level language and recently I got enthusiastic about it. So I would like to add it in my game-dev pipeline. Today I will try to use a Rust-based library in Unity3D.
Continue readingAn user asked me about how I am dealing with main MMOGs problems in Heroes of Asgard, so I prepared an article about this topic.
By definition, a MMOG should allow you to play with a huge amount of people at once and interact with them as if you are in a normal multiplayer game. All of this in a plausible, persistent world.
Continue reading